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681. Tempest/Maelstrom - in Player Features and Ideas Discussion [original thread]
Edited by: Pattern Clarc on 14/12/2009 14:04:16 Originally by: Seishi Maru The only way tempest coudl get more shield oriented is by moving a HIGH to a mid. Not removing a low to a mid. Please re-read the OP. ____ *New* - Tempest/M...
- by Pattern Clarc - at 2009.12.14 14:03:00
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682. Tempest/Maelstrom - in Player Features and Ideas Discussion [original thread]
Edited by: Pattern Clarc on 14/12/2009 12:50:56 We seem to be going back to square one with alot of the arguments here... 1) Just as Nuts mentioned, just look at the way people now fit the tempest. Beyond Seishi Maru's bubble, most now fit wi...
- by Pattern Clarc - at 2009.12.14 12:49:00
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683. Tempest/Maelstrom - in Player Features and Ideas Discussion [original thread]
Originally by: Cheekie Say what? we have the phoon for that do not try to replace my phoon as rr unit. I must quote this to prevent myself from totally flaming Seishi Maru previous post. ____ *New* - Tempest/Maelstrom
- by Pattern Clarc - at 2009.12.14 00:03:00
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684. Tempest/Maelstrom - in Player Features and Ideas Discussion [original thread]
Cheers cheeky... Originally by: sakura okami tempest with my changes+3 gyro's gets 900dps(1000dps with t2 ammo+ horrible tracking) + drones 1050 with 5 hh2's raven gets 1150 with faction torps, and 1250 with t2 torps megathron gets 1250 w...
- by Pattern Clarc - at 2009.12.13 22:08:00
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685. Gallente MkII - in Player Features and Ideas Discussion [original thread]
Although I like the general direction Gabriel Karade, there needs to be a little sanity to the numbers. I'm not 100% sure that blasters should be able to kill ship classes of a lower size as easily as a 50%-75% tracking bonus would allow. And whe...
- by Pattern Clarc - at 2009.12.10 13:31:00
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686. Tempest/Maelstrom - in Player Features and Ideas Discussion [original thread]
Originally by: sakura okami with all L5 skills, maelstrom has affectively 10.666 guns (assuming no changes) tempest has affectively 12 (assuming my changes) maelstrom tanks 37.5% better maelstrom has 100m3 drone bay compared to tempest's 7...
- by Pattern Clarc - at 2009.12.10 11:14:00
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687. Tempest/Maelstrom - in Player Features and Ideas Discussion [original thread]
Edited by: Pattern Clarc on 09/12/2009 03:39:42 Originally by: Gamrikis Originally by: sakura okami a raven out dpses a rokh, without cripling the hyperion, the megathron out dpses it, so why can't a tempest out dps a maelstrom...
- by Pattern Clarc - at 2009.12.09 03:37:00
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688. Tempest/Maelstrom - in Player Features and Ideas Discussion [original thread]
Originally by: tia lougous Gibberish... 2/10 Originally by: sakura okami if we must have a shield tanked tempest, which i could agree with, it should be in my opinion: 8/6/5 7.5% rof&dmg 75m3+ drone bay 6 turrets wouldn't say ...
- by Pattern Clarc - at 2009.12.07 14:02:00
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689. Projectile Weapons - Balancing - in Player Features and Ideas Discussion [original thread]
Try, 14% less ehp, and no tracking distruptor, but more fall off, more dps, 300ms more speed and you no longer align like a brick. Otherwise quit *****ing about losing 3km worth of fall off. [Stabber Fleet Issue, better copy 1] Gyrostabilizer ...
- by Pattern Clarc - at 2009.12.02 17:52:00
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690. Tempest/Maelstrom - in Player Features and Ideas Discussion [original thread]
Edited by: Pattern Clarc on 02/12/2009 16:32:49 To all those worried about not being able to fit 2 neuts anymore have a look at this... A staggering 0.3% dps difference between fitting 2 neuts on the new tempest when compared with the old t...
- by Pattern Clarc - at 2009.12.02 16:30:00
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691. Tempest/Maelstrom - in Player Features and Ideas Discussion [original thread]
The New Tempest Role: Small gang, High alpha, hit and run mobile. 7 Highs / 6 Mids / 6 Lows 100mb/m3 Drone Bandwidth/Bay 6 Turrets / 0 Launchers Speed and Agility changed to match the Typhoon +3% powergrid 7.5% Large Projectile Turret damag...
- by Pattern Clarc - at 2009.12.02 15:34:00
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692. Moros drone nerf - in Test Server Feedback [original thread]
Edited by: Pattern Clarc on 30/11/2009 21:41:56 On sisi. Quote: Gallente Dreadnought Skill Bonus: 5% bonus to Capital Hybrid Turret damage and 20% bonus to drone damage and hitpoints per skill level BRB, TRAINING AMARR BS5 ____ *New...
- by Pattern Clarc - at 2009.11.30 21:41:00
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693. Tempest/Maelstrom - in Player Features and Ideas Discussion [original thread]
Edited by: Pattern Clarc on 30/11/2009 21:13:31 Originally by: sakura okami 8/5/7 is not 6/5/7 and i said 8 low slots, not 7, 8 lowslots gives the same active tank, or rather 26 dps tank more, a touch more ehp for 8 lowslots, but also...
- by Pattern Clarc - at 2009.11.30 21:08:00
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694. Tempest/Maelstrom - in Player Features and Ideas Discussion [original thread]
Originally by: sakura okami then why not change the hyperion to 8 low slots and no armor rep bonus, it'd more or less retain the armor tank level, no? and check the 7.5% bonuses, not 5%, and also ur missing a lowslots, and use faction emp...
- by Pattern Clarc - at 2009.11.30 20:39:00
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695. Tempest/Maelstrom - in Player Features and Ideas Discussion [original thread]
I really don't think another minmatar battleship, hell, another battleship in general with 7 lows is a good idea for diversity. It probably wouldn't make a ship better than the Phoon if at all and for all those for a speed or close range damage bo...
- by Pattern Clarc - at 2009.11.30 20:11:00
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696. Tempest/Maelstrom - in Player Features and Ideas Discussion [original thread]
7 mids helps the Maelstrom retain it's shield tanking to a level more or less as strong as current. Also, that 5 low slot was usually taken up by a fitting mod, which after the cpu/grid changes will no longer be necessary. Otherwise I can lower t...
- by Pattern Clarc - at 2009.11.30 20:05:00
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697. Tempest/Maelstrom - in Player Features and Ideas Discussion [original thread]
Right now i'm pretty set on the following. Tempest 7/6/6 slots, 125mb drones, 6 turrets 10% Damage bonus (???) None projectile bonus Speed/Agility to Match the Typhoon -25% shield recharge rate Maelstrom 8/7/4 5% bonus to rof to project...
- by Pattern Clarc - at 2009.11.30 19:41:00
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698. 11th hour plea: Please look again at Vindicator - in Test Server Feedback [original thread]
So 100 dps more blaster damage in exchange 300 dps drone damage?? More blaster damage, more drones <meerkat>simples</mieerkat> ____ *New* - Tempest/Maelstrom
- by Pattern Clarc - at 2009.11.29 18:22:00
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699. Tempest/Maelstrom - in Player Features and Ideas Discussion [original thread]
Originally by: To mare the 7/6/6 make the ship just good for sniping but as the OP suggest there is the need of changing its bonus because the mael will still do more dps. plus drone and sniping dont match very well. on close range is ner...
- by Pattern Clarc - at 2009.11.28 16:53:00
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700. Tempest/Maelstrom - in Player Features and Ideas Discussion [original thread]
Edited by: Pattern Clarc on 28/11/2009 16:39:25 Quote: So we need to find a role that we would like the Tempest to fill and look at how that is best achieved, preferably with as few changes as possible. I say hit and run, however we s...
- by Pattern Clarc - at 2009.11.28 16:38:00
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